Game “Wayang Fighter” pada Platform Android menggunakan Algoritma Basic Probability
on
Authors:
Nyoman Adi Muliawan, A.A.K. Agung Cahyawan Wiranatha, Kadek Suar Wibawa
Abstract:
“Culture is a habit which contains important values ??and fundamentals that are passed from generation to generation. Puppet is one of Indonesian culture defined by UNESCO as world heritage on 7 November 2003. Game Wayang Fighter is a fighting game was adapted from story of Mahabharata. Game created by applying the Basic Probability Algorithm, which is an algorithm that assesses all the possibilities that computers do, before the player taking a decision. Game Wayang Fighter built using Corona SDK with Lua Programming Language that was applied to the Android Smartphone. The results obtained by questionnaire for this game is 66% of users said their knowledge of the story of Mahabharata increase and 55% of users say interested in Puppet Culture.”
Keywords
Keyword Not Available
Downloads:
Download data is not yet available.
References
- [1] B. Burto, Learning Mobile Application & Game Development with Corona SDK, Kindle Edi. Abilene, 2010.
- [2] S. Domenech, Create Mobile Games With Corona Build On Ios And Android, First Edit. Texas: The Pragmatic Bookshelf Dallas, 2013.
- [3] S. Henry, Cerdas dengan Game. Jakarta: PT Gramedia Pustaka Utama, 2010.
- [4] K. C. Mahardika, “Rancang Bangun Game Flash Petualangan Panca Pandawa Dalam Cerita Sorga Rohana Parwa,” Universitas udayana, 2011.
- [5] F. Nugraha, “game-jenis-aplikasi-mobile-yang-paling-populer.” [Online]. Available: http://teknojurnal.com/game-jenis-aplikasi-mobile-yang-paling-populer/. [Accessed: 17-Apr-2011].
- [6] A. Dwinugroho, “Aplikasi game Turn Based Strategy (TBS) War of Baratayuda,” UNIKOM Yogyakarta, 2013.
- [7] David M. Bourg and G. Seeman, AI for Game Developers. 2004.
PDF:
https://jurnal.harianregional.com/lontar/full-32455
Published
2015-12-01
How To Cite
MULIAWAN, Nyoman Adi; WIRANATHA, A.A.K. Agung Cahyawan; WIBAWA, Kadek Suar. Game “Wayang Fighter” pada Platform Android menggunakan Algoritma Basic Probability.Lontar Komputer : Jurnal Ilmiah Teknologi Informasi, [S.l.], p. 192-199, dec. 2015. ISSN 2541-5832. Available at: https://jurnal.harianregional.com/lontar/id-32455. Date accessed: 02 Jun. 2025. doi:https://doi.org/10.24843/LKJITI.2015.v06.i03.p06.
Citation Format
ABNT, APA, BibTeX, CBE, EndNote - EndNote format (Macintosh & Windows), MLA, ProCite - RIS format (Macintosh & Windows), RefWorks, Reference Manager - RIS format (Windows only), Turabian
Issue
Vol. 6, No.3 Desember 2015
Section
Articles
Copyright
This work is licensed under a Creative Commons Attribution 4.0 International License
Discussion and feedback