Authors:

I Made Teja Sarmandana, I Made Widiartha

Abstract:

“People use technology as a learning medium to learn musical instruments such as guitar, drums, piano, and other musical instruments. Augmented Reality technology can be used to create an immersive experience for music students. AR unites two-dimensional and three-dimensional virtual objects into a real three- dimensional environment. In music theory, especially the basic theory of piano can actually be learned easily. Now many music learning methods are easy to obtain. However, most of them look boring and difficult to learn music for users. This has triggered the decline in public enthusiasm in learning various things about music. By applying Augmented Reality technology, boring methods can be minimized so that it becomes a more interesting and exciting learning method by using Augmented Reality technology that is able to provide an immersive experience for users.”

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PDF:

https://jurnal.harianregional.com/jlk/full-92688

Published

2023-03-31

How To Cite

SARMANDANA, I Made Teja; WIDIARTHA, I Made. Pemanfaatan Augmented Reality untuk Pembelajaran Pengenalan Alat Musik Pianika.JELIKU (Jurnal Elektronik Ilmu Komputer Udayana), [S.l.], v. 11, n. 4, p. 649-654, mar. 2023. ISSN 2654-5101. Available at: https://ojs.unud.ac.id/index.php/JLK/article/view/92688. Date accessed: 28 Aug. 2025. doi:https://doi.org/10.24843/JLK.2023.v11.i04.p01.

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ABNT, APA, BibTeX, CBE, EndNote - EndNote format (Macintosh & Windows), MLA, ProCite - RIS format (Macintosh & Windows), RefWorks, Reference Manager - RIS format (Windows only), Turabian

Issue

Vol 11 No 4 (2023): JELIKU Volume 11 No 4, May 2023

Section

Articles

Creative Commons License This work is licensed under a Creative Commons Attribution 4.0 International License