Authors:

I Gede Bagus Anom Adiputra, I Wayan Santiyasa, I Ketut Gede Suhartana, I Dewa Made Bayu Atmaja Darmawan, Luh Gede Astuti, Made Agung Raharja

Abstract:

“The carving art that developed in Bali has very distinctive characteristics and can make Balinese carving easily recognizable, among others, from several combinations of leaf, fruit, and flower motifs in very beautiful convex and concave shapes. Balinese carving is generally divided into three parts, namely Keketusan, Pepatran and Kekarangan. The lack of information about Kekarangan Bali makes people less aware of the forms and meanings contained in the Kekarangan Bali due to the limited distance and time to be able to learn Kekarangan Bali directly. Because of this we need Augmented Reality (AR) as a solution to be used as props in helping to introduce Kekarangan Bali more specifically using the Natural Feature Tracking (NFT) method because it can directly apply feature detection and then give a descriptor at every angle detected on the target image that is visible in the real environment so that the application of Augmented Reality (AR) is not fixated on a predetermined target image to be able to display objects 3D.”

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PDF:

https://jurnal.harianregional.com/jlk/full-87680

Published

2022-07-08

How To Cite

ADIPUTRA, I Gede Bagus Anom et al. Augmented Reality Kekarangan Bali dengan Natural Feature Tracking.JELIKU (Jurnal Elektronik Ilmu Komputer Udayana), [S.l.], v. 11, n. 2, p. 261-272, july 2022. ISSN 2654-5101. Available at: https://ojs.unud.ac.id/index.php/JLK/article/view/87680. Date accessed: 02 Jun. 2025. doi:https://doi.org/10.24843/JLK.2022.v11.i02.p05.

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Issue

Vol 11 No 2 (2022): JELIKU Volume 11 No 2, November 2022

Section

Articles

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